Proxy settings

Proxies are considered an advanced feature, ensure that you know what you are doing before enabling proxies! Accounts may not join server if proxies are configured incorrectly.

As mentioned in the Connection settings section, all of your bots will share a single IP Address by default. To make each bot use a different IP address you must use proxies, which you can enable on the Management > Settings > Connection page, under the Proxy Settings section.

What does each mode do?:

  • No Proxies: the recommended mode, unless you require proxies and know what they are. All bots will share an IP address. If you get IP banned, you can learn how to change your IP address in the Connection settings section.

  • Scraped Proxies: if you want to use proxies, and do not have a premium proxy list, then this mode is recommended. This will automatically retrieve a proxy list from the internet, and use it. May take a short while to start joining bot, after the profile is started, as it requires to check proxies.

  • Custom Proxies: allows you to specify a custom proxy list. This option should be used only when you are using paid proxies, or a proxy list that you know works, otherwise please use No Proxies or Scraped Proxies instead.

Custom Proxies supported types:

SOCKS5

Recommended protocol, most reliable.

SOCKS4 / SOCKS4a

Use this if SOCKS5 is not available.

HTTP

Not recommened, but may be used in some rare cases.

(HTTP proxies are not designed to work for game connections, so most HTTP proxies will not work for minecraft)

Custom Proxies supported formats:

FormatExample(s)

ip:port

127.0.0.1:443, rotating.proxy.io:80

ip:port:type (see supposed types)

127.0.0.1:443:SOCKS5, 127.0.0.1:443:SOCKS4, 127.0.0.1:443:HTTP

ip:port:username:password

127.0.0.1:443:my_username:my_password, rotating.proxy.io:80:private-username:pass

ip:port:usernname:password:type (see supposed types)

rotating.proxy.io:80:private-username:pass:SOCKS4

Last updated